3DMark03
3DMark03 was a GPU benchmark from Futuremark (now UL Solutions) released in February 2003. It tested graphics card performance using DirectX 9.0 rendering tests with game-like 3D scenes, producing a score for comparing hardware across different systems.
What it did
The benchmark ran a series of 3D rendering tests including game scenes (Wings of Fury, Battle of Proxycon), fill rate tests, vertex and pixel shader tests, and a CPU-bound test. Each test stressed different aspects of the GPU and produced a combined 3DMark score. Higher scores meant better gaming performance.
Results could be uploaded to Futuremark's database for comparison with other users' hardware. The benchmark was used by reviewers, hardware enthusiasts, and overclockers to evaluate and compare graphics cards.
Advantages
- Standard benchmark for its DirectX 9 era
- Visually impressive test scenes for 2003
- Comparative database for hardware ranking
- Now available free as legacy benchmark
Drawbacks
- DirectX 9.0 tests are irrelevant for modern GPUs
- Cannot measure current GPU capabilities
- Modern GPUs max it out instantly
- 3DMark Time Spy or Steel Nomad are current GPU benchmarks
Who it was for
3DMark03 was for hardware enthusiasts and reviewers benchmarking DirectX 9 graphics cards in 2003-2006. Modern GPUs render its tests without breaking a sweat. For current GPU benchmarking, 3DMark Time Spy (DirectX 12) and Steel Nomad test modern hardware properly.
Frequently Asked Questions
What was 3DMark03?
Can 3DMark03 test modern GPUs?
What GPU benchmarks should I use today?
Features & How-To Guide
| # | Feature | How to use |
|---|---|---|
| 1 | GPU performance testing | Click Run 3DMark › Benchmark renders 4 graphics tests and returns point score (3DMarks). |
| 2 | DirectX 9 GPU tests | Runs 4 GPU tests: Wings of Fury/Battle of Proxycon/Trolls' Lair/Mother Nature. Tests shader model 1.1-2.0. |
| 3 | CPU performance tests | Two CPU tests measure processor performance in physics calculations and artificial intelligence in 3D scene. |
| 4 | Display detailed results | After test click Details › Displays FPS for each test separately plus total score. |
| 5 | Test resolution change | Settings › Resolution › Choose resolution (640x480 to 2048x1536). Higher resolution = harder test. |
| 6 | Program type filtering | Settings › Texture Filtering › Choose mode (Bilinear/Trilinear/Anisotropic). Tests different filtering methods. |
| 7 | Software and license information | System Info › Displays details of CPU/GPU/RAM/DirectX/drivers used during test. |
| 8 | Online result comparison 2 | After test click Compare Online › Results sent to Futuremark database › Comparison with other computers. |
| 9 | Single test execution | Settings › Uncheck tests you want to skip. Allows running only selected tests instead of full benchmark. |
| 10 | Enable and disable antialiasing | Settings › Anti-Aliasing › Choose level (None/2x/4x/6x). Tests effect of edge smoothing on performance. |
| 11 | Loop mode | Settings › Looping › Check Loop Tests › Set number of repetitions. For stability and temperature tests. |
| 12 | Test result saving | File › Save Results › Saves benchmark result to .3dr file for later comparison. |
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